QR Escape
Lost in a pitch-black maze with only a tiny pool of light — and the clock is ticking.
About This Game
Lost in a pitch-black maze with only a tiny pool of light — and the clock is ticking. You start at the center of a randomly generated labyrinth, and the timer begins with your first step: the smallest maze gives you 15 seconds, and every bigger maze gets more time to match its size.
Your lamp reveals only a few tiles around you, while everywhere you have walked stays faintly lit, slowly sketching a map of your wanderings. The exit is a glowing door somewhere in the outer wall. Gold coins add a second each, and every fifth coin earns a hammer that smashes one inner wall — so the greedy question, is that side corridor worth the detour?, is the heart of every run.
Clear a stage and the next maze grows dramatically, from a cozy 11x11 grid toward a sprawling 71x71, with your score counting every exit you reach.
Part navigation puzzle, part race against time, and entirely about staying calm in the dark — ideal for players who trust nerves and map sense.
Game Tips
- 🚪 The exit is a door in the outer wall — on a new side every stage
- 🪙 Each coin adds 1 second — grab the ones close to your path
- 🔨 Boxed in? Smash an inner wall for a shortcut — the outer wall won't break
Controls
- Press and drag up, down, left, or right: move one tile that way
- Tap the hammer button, then drag toward a wall: smash that wall
- ← ↑ → ↓ : move one tile up, down, left, or right
- Space · Enter : ready the hammer · next stage
- Esc : put the hammer down
- ※ Every 5 coins earn a hammer · the timer starts on your first move
Game info
- Players
- 1 player
- Developer
- PLAYMINIT — original game, made in-house
- Released
- 2026.05.06
- Last updated
- 2026.11.05
- Version
- v1.7
- Scoring
- STAGE · Higher is better
- Monthly ranking
- Supported
- Controls
- Touch · Keyboard
Dev Log
- v1.7
Smoother play
- Simpler lantern glow so the maze runs steadier
- v1.6
Beat the clock
- Steps are gone: each stage now has a time limit that grows with the maze
- Coins add 1 second, and the clock starts on your first move
- Fresh look with raised walls and a glowing exit, plus a fix for floor cracks
- v1.5
Wall-smashing hammer
- Every 5 coins earn a hammer that smashes one inner wall
- The exit is now a door on a random side of the outer wall
- Sharper graphics, plus fixes for pausing and multi-touch
Earlier versions (5)
- v1.4
Sound and vibration
- Added vibration feedback
- New sounds for low steps, game over and next stage
- Fixed lit paths drifting after rotating or resizing
- v1.3
No exit popup
- Removed the 'Leave this page?' popup
- v1.2
Keyboard controls
- Added WASD to move
- Added Space, Enter or Esc to continue or start a new run
- v1.1
Endless stages
- Endless stages, with mazes growing up to 71x71
- Exit now appears at a random edge spot
- More steps for each maze
- Added a leaderboard ranked by stages cleared
- v1.0
First release
- Find the exit of a pitch-black maze before your steps run out
- Coins add steps and explored paths stay faintly lit
