Sky Sphere
A bouncy slime hops from yellow platform to platform, climbing all the way up to the sky.
About This Game
A bouncy slime hops from yellow platform to platform, climbing all the way up to the sky. Every leap is a tiny physics puzzle: build power, tilt the launch, then watch your slime arc through the air — and if it clips a side wall, it bounces back into play instead of dropping away.
Your score is pure altitude, measured in meters, and the backdrop slowly fades from bright daytime blue toward a dark night sky as the number climbs.
The ascent starts forgiving, but the higher you rise, the narrower the footholds shrink and the farther apart they drift, so late-game jumps demand real precision. One missed landing sends the slime plummeting and ends the run on the spot.
Skilled climbers plan two platforms ahead and use wall rebounds on purpose, banking off the edges to reach spots a straight jump can't. A perfect pick for fans of one-more-try vertical score chasers where every fall teaches you something.
Game Tips
- 👀 The dotted guide even factors in wall bounces for you
- 💪 Jump charge has a max — once it's full, fire away!
- 📏 The higher you climb, the narrower the platforms and wider the gaps — careful!
Controls
- Press and hold : charge your jump while held (longer = higher)
- Drag left/right while holding : aim direction and distance, release to launch
- Space · Enter : hold to charge, release to jump
- ← → : aim left or right while charging
Game info
- Category
- Action·Simulation·Arcade
- Players
- 1 player
- Developer
- PLAYMINIT — original game, made in-house
- Released
- 2026.05.23
- Last updated
- 2026.11.04
- Version
- v2.6
- Scoring
- m · Higher is better
- Monthly ranking
- Supported
- Controls
- Touch · Keyboard
Dev Log
- v2.6
Behind-the-scenes cleanup
- No changes to gameplay
- v2.5
Same sky everywhere
- Bigger screens now show the same play area as phones
- v2.4
Height ruler
- Added a height ruler on the right edge
Earlier versions (5)
- v2.3
Keyboard controls
- Added Space or Enter to charge and arrow keys or A/D to aim
- v2.2
Tab switch fix
- Smoother resume after switching tabs
- v2.1
Bouncier slime
- Bigger slime with a squash-and-stretch bounce
- Wider gaps and a faster difficulty ramp
- Fixed the game running too fast on high-refresh screens
- v2.0
Rebuilt as Sky Sphere
- Hop a pixel slime up an endless tower of platforms
- Hold to charge, drag to aim and release to jump
- Score is the height you reach
- v1.0
First release
- Launched as Color Swipe Defuse, a fast swipe-direction game
- Red words mean swipe the opposite way
