Color Flood

A grid of candy-colored tiles, and a puddle of paint in the top-left corner.

Color Flood
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🎮 13🍓 5.0 (1)
#Puzzle#Brain

About This Game

A grid of candy-colored tiles, and a puddle of paint in the top-left corner. Pick a color and your puddle turns that color, swallowing every touching tile of the same color. Keep choosing to spread the paint across the board, and fill all of it with one color before your moves run out.

Every board has a move limit, and every board can be cleared within it. The trick is finding the color that opens the biggest path, or wiping out a color completely before it splits into scattered islands. The first board is a tiny 5x5 with three colors; each clear brings a bigger one, up to 10x10 with six colors. Run out of moves and a fresh board of the same size appears — but the clock keeps ticking.

You have 60 seconds, starting with your first move. Each cleared board is worth 10 points per tile plus 50 points for every move you didn't need. Every color also has its own symbol, so the board stays readable even when colors are hard to tell apart.

Game Tips

Controls

📱 Touch / Mouse
  • Tap a color button or any tile : spread your paint in that color
⌨️ Keyboard
  • 1–6 : pick a color
  • ← / → then Space / Enter : choose and pick
  • ※ The 60-second clock starts with your first move.
  • ※ Fill the whole board within the move limit to clear it. Run out of moves and a new board of the same size appears.

Game info

Category
Puzzle·Brain
Players
1 player
Developer
PLAYMINIT — original game, made in-house
Released
2026.10.07
Last updated
2026.11.05
Version
v1.2
Scoring
pts · Higher is better
Monthly ranking
Supported
Controls
Touch · Keyboard

Dev Log

  1. v1.2

    Behind-the-scenes cleanup

    • No changes to gameplay
  2. v1.1

    Bouncier animations

    • Tiles pop in from the corner in a round wave
    • Springier banners, score pops and color flashes
  3. v1.0

    First release

    • Pick colors to flood the board from the corner within the move limit
    • Boards grow from 5x5 to 10x10 in a 60-second run

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