Base Showdown
Two players go head-to-head on one screen, split top and bottom, in this real-time troop war.
About This Game
Two players go head-to-head on one screen, split top and bottom, in this real-time troop war. Mana ticks up automatically to a cap of ten, and every drop matters: a two-cost brawler holds the line cheaply, a fragile archer snipes from range, a spinner shreds everything around it, a dasher blitzes through whole formations, and a six-cost siege hammer ignores troops entirely to lumber straight at the enemy base.
Bases fight back too — each one auto-fires at intruders, and pumping eight mana into the upgrade card levels it up: level two doubles its shots, level three adds a relentless four-way volley, and level four launches homing missiles that hunt down enemy troops. From then on every upgrade boosts the attack of your base and all your troops, and the further behind you fall, the cheaper and stronger it gets — even a crumbling base can flip the match. Games never drag on: at 1:15 mana flows twice as fast, and at 2:15 sudden death sets both bases crumbling.
Meanwhile supply crates drift across the midline every so often, and whoever lands the finishing blow pockets bonus mana or a one-use buff that doubles a random card's next summon. Smart mana banking and crate-sniping decide most matches. Grab a friend, share the screen, and settle it — first base down loses.
Game Tips
- 📦 The middle crate rewards whoever lands the final blow
- 🔥 Falling behind? Your upgrade card gets cheaper and ATK+ hits harder
- ✨ Sparkling cards summon double the units for that play
Controls
- Tap a card in your deck : choose a unit to deploy
- Tap your side of the screen : deploy it at that spot
- Tap the ⭐ upgrade card : level up your base at once (Lv.4 🚀 missiles, then ⚔️ ATK+)
Game info
- Players
- 2+ players
- Developer
- PLAYMINIT — original game, made in-house
- Released
- 2026.05.06
- Last updated
- 2026.11.05
- Version
- v2.1
- Monthly ranking
- Not supported
- Controls
- Touch
Dev Log
- v2.1
Behind-the-scenes cleanup
- No changes to gameplay
- v2.0
Missiles and comebacks
- Repair card replaced by homing missiles at base level 4
- Later upgrades boost all attack, more when you are behind
- Double mana at 1:15 and sudden death at 2:15 keep matches short
- v1.3
New name
- Renamed to Base Showdown
Earlier versions (3)
- v1.2
Winner on results
- Results screen now shows the winner
- Removed the leaderboard
- Play Again starts a rematch
- v1.1
Repair card
- New Repair card restores base health at base level 3
- v1.0
First release
- Two-player troop battle on one screen, destroy the enemy base
- Five unit types, base upgrades and supply crates
