Math Factor Shooter

Every falling monster wears a number — and every number is secretly a product of 2, 3, 5, and 7.

Math Factor Shooter
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🎮 9🍓 5.0 (1)
#Kids#Shooting#Puzzle#Brain

About This Game

Every falling monster wears a number — and every number is secretly a product of 2, 3, 5, and 7. Math Factor Shooter turns prime factorization into arcade defense: fire a factor and, if it divides the bottom-most monster's number cleanly, the value shrinks — and so does the creature — until it collapses to 1 and bursts into points.

Bigger starting numbers pay out more when they pop, while shots that don't divide bounce off and cost you points, so wild guessing is a losing strategy.

The pressure climbs along a real difficulty curve: early stages serve numbers built from just two prime factors, but later ones stack three, four, then five factors deep, spawns arrive faster, monsters descend quicker, and up to five of them crowd the sky at once. Let a single one cross the red line and the run ends instantly.

It's mental-math training brilliantly disguised as a monster shooter — ideal for students sharpening arithmetic and grown-up number nerds chasing flow.

Game Tips

Controls

📱 Touch
  • 2 · 3 · 5 · 7 buttons : fire that factor at the lowest monster
⌨️ Keyboard
  • Number keys 2 · 3 · 5 · 7 : fire that factor

Game info

Category
Kids·Shooting·Puzzle·Brain
Players
1 player
Developer
PLAYMINIT — original game, made in-house
Released
2026.05.22
Last updated
2026.11.05
Version
v1.7
Scoring
pts · Higher is better
Monthly ranking
Supported
Controls
Touch · Keyboard

Dev Log

  1. v1.7

    Smoother play

    • Monster and shot glow now runs lighter on phones
  2. v1.6

    Same field on every screen

    • Taller screens no longer give monsters a longer way down
    • Bigger screens now show the same play area as phones
  3. v1.5

    Behind-the-scenes cleanup

    • No changes to gameplay
Earlier versions (5)
  1. v1.4

    Score rescale

    • Scores rescaled to a smaller scale
  2. v1.3

    Keyboard controls

    • Added number keys 2, 3, 5 and 7 to fire
  3. v1.2

    Scoring and pace rework

    • Popping a monster scores its starting number
    • Missed shots now cost 10 points
    • Rebalanced pace and capped monsters on screen
  4. v1.1

    Prime-factor monsters

    • Monster numbers are now built only from 2, 3, 5 and 7
    • Shots that don't divide now miss
    • Added 10 monster shapes
    • Removed the 'Leave this page?' popup
  5. v1.0

    First release

    • Fire 2, 3, 5 or 7 to divide falling monster numbers down to 1
    • Stop every monster before it reaches the red line

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