Space Defender
Weave through swarming fighters and curtains of enemy fire in this vertical-scrolling shooter.
About This Game
Weave through swarming fighters and curtains of enemy fire in this vertical-scrolling shooter. Your guns fire on their own — the real game is positioning, threading gaps in bullet patterns while lakes and forests roll past below.
Falling colored cells are the heart of the design: grab your own color to power up through three levels, or a different one to instantly swap among four machines — a dart with focused rapid bolts, a wide spread-shot wing, a bomber lobbing heavy piercing shells, and a hawk firing homing missiles.
Enemies range from 25-point scouts to 120-point gunships that soak damage and spray three-way volleys, and spawns accelerate the longer you survive. You get 45 seconds and a single life — one hit ends the run, while every 1,000 points buys 10 more seconds on the clock.
Smart play means committing to a color, protecting your power level, and sensing when a swap beats an upgrade. Made for shoot-'em-up fans chasing one more high score.
Game Tips
- 🎨 Stick to one color — grab a different cell and your firepower starts over!
- 🚀 Bigger enemies pay more points and drop cells more often.
- ⏱️ 45 seconds on the clock, +10 for every 1,000 points — and one hit ends the run.
Controls
- Drag the screen: move your ship (firing is automatic)
- Grab colored cells: swap ship / power up
- ← ↑ → ↓ (WASD): move your ship
- Space · Enter : start
Game info
- Players
- 1 player
- Developer
- PLAYMINIT — original game, made in-house
- Released
- 2026.05.12
- Last updated
- 2026.11.05
- Version
- v2.6
- Scoring
- pts · Higher is better
- Monthly ranking
- Supported
- Controls
- Touch · Keyboard
Dev Log
- v2.6
Behind-the-scenes cleanup
- No changes to gameplay
- v2.5
Fairer start
- Clock and enemies wait for your first move
- No more getting shot before you touch the screen
- v2.4
Space and sound
- New space background with stars and planets
- Added sound effects and vibration
- Fixed two-finger steering jumps and shaking after a crash
Earlier versions (7)
- v2.3
45-second time attack
- 45-second rounds, plus 10 seconds per 1,000 points
- One hit ends the run, med kits removed
- Enemies now worth 25 to 120 points
- v2.2
Score rescale
- Enemy points cut to a tenth of the old values
- v2.1
Keyboard start
- Added Space or Enter to start or retry
- v2.0
Full rebuild
- Auto-fire and drag to move
- Grab colored cells to switch between four ships or power up
- Five enemy types, three lives and med kits
- v1.2
Rising difficulty
- Enemy waves get bigger and faster every 20 seconds
- v1.1
Touch controls
- Hold and drag to steer with auto-fire
- Added a leaderboard
- Fixed Play Again not starting a new round
- v1.0
First release
- Fly over a scrolling landscape and shoot down enemy fighters
